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UniformGenerator Class

Note: This API is now obsolete.

Uniform random numbers generator.
Inheritance Hierarchy
SystemObject
  Accord.Math.RandomUniformGenerator

Namespace:  Accord.Math.Random
Assembly:  Accord.Math (in Accord.Math.dll) Version: 3.8.0
Syntax
[ObsoleteAttribute("Please use Accord.Statistics.UniformDistribution instead.")]
public class UniformGenerator : IRandomNumberGenerator
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The UniformGenerator type exposes the following members.

Constructors
  NameDescription
Public methodUniformGenerator(Range)
Initializes a new instance of the UniformGenerator class.
Public methodUniformGenerator(Range, Int32)
Initializes a new instance of the UniformGenerator class.
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Properties
  NameDescription
Public propertyMean
Mean value of the generator.
Public propertyRange
Random numbers range.
Public propertyVariance
Variance value of the generator.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNext
Generate next random number.
Public methodSetSeed
Set seed of the random numbers generator.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
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Remarks

The random numbers generator generates uniformly distributed numbers in the specified range - values are greater or equal to minimum range's value and less than maximum range's value.

The generator uses UniformOneGenerator generator to generate random numbers.

Sample usage:

// create instance of random generator
IRandomNumberGenerator generator = new UniformGenerator( new Range( 50, 100 ) );
// generate random number
float randomNumber = generator.Next( );
See Also