Click or drag to resize
Accord.NET (logo)

UniformOneGenerator Class

Note: This API is now obsolete.

Uniform random numbers generator in the range of [0, 1).
Inheritance Hierarchy
SystemObject
  Accord.Math.RandomUniformOneGenerator

Namespace:  Accord.Math.Random
Assembly:  Accord.Math (in Accord.Math.dll) Version: 3.8.0
Syntax
[ObsoleteAttribute("Please use Accord.Statistics.Distributions.Uniform.Standard instead.")]
public class UniformOneGenerator : IRandomNumberGenerator
Request Example View Source

The UniformOneGenerator type exposes the following members.

Constructors
  NameDescription
Public methodUniformOneGenerator
Initializes a new instance of the UniformOneGenerator class.
Public methodUniformOneGenerator(Int32)
Initializes a new instance of the UniformOneGenerator class.
Top
Properties
  NameDescription
Public propertyMean
Mean value of the generator.
Public propertyVariance
Variance value of the generator.
Top
Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodNext
Generate next random number.
Public methodSetSeed
Set seed of the random numbers generator.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Top
Remarks

The random number generator generates uniformly distributed numbers in the range of [0, 1) - greater or equal to 0.0 and less than 1.0.

Note Note
At this point the generator is based on the internal .NET generator, but may be rewritten to use faster generation algorithm.

Sample usage:

// create instance of random generator
IRandomNumberGenerator generator = new UniformOneGenerator( );
// generate random number
float randomNumber = generator.Next( );
See Also