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EpsilonGreedyExploration Class

Epsilon greedy exploration policy.
Inheritance Hierarchy
SystemObject
  Accord.MachineLearningEpsilonGreedyExploration

Namespace:  Accord.MachineLearning
Assembly:  Accord.MachineLearning (in Accord.MachineLearning.dll) Version: 3.8.0
Syntax
public class EpsilonGreedyExploration : IExplorationPolicy
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The EpsilonGreedyExploration type exposes the following members.

Constructors
  NameDescription
Public methodEpsilonGreedyExploration
Initializes a new instance of the EpsilonGreedyExploration class.
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Properties
  NameDescription
Public propertyEpsilon
Epsilon value (exploration rate), [0, 1].
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Methods
  NameDescription
Public methodChooseAction
Choose an action.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
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Remarks

The class implements epsilon greedy exploration policy. According to the policy, the best action is chosen with probability 1-epsilon. Otherwise, with probability epsilon, any other action, except the best one, is chosen randomly.

According to the policy, the epsilon value is known also as exploration rate.

See Also