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EpsilonGreedyExplorationEpsilon Property

Epsilon value (exploration rate), [0, 1].

Namespace:  Accord.MachineLearning
Assembly:  Accord.MachineLearning (in Accord.MachineLearning.dll) Version: 3.8.0
Syntax
public double Epsilon { get; set; }
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Property Value

Type: Double
Remarks

The value determines the amount of exploration driven by the policy. If the value is high, then the policy drives more to exploration - choosing random action, which excludes the best one. If the value is low, then the policy is more greedy - choosing the beat so far action.

See Also