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AudioDeviceInfo Class

Audio device information.
Inheritance Hierarchy
SystemObject
  Accord.DirectSoundAudioDeviceInfo

Namespace:  Accord.DirectSound
Assembly:  Accord.Audio.DirectSound (in Accord.Audio.DirectSound.dll) Version: 3.8.0
Syntax
public class AudioDeviceInfo
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The AudioDeviceInfo type exposes the following members.

Properties
  NameDescription
Public propertyDescription
Gets the description of the device.
Public propertyGuid
Gets the unique id of the device.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a String representing the audio device.
(Overrides ObjectToString.)
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Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
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Remarks
This class holds information about a particular audio device, such as a microphone, audio card port or anything else which could be detected by DirectSound. Objects from this class are typically obtained through a AudioDeviceCollection collection.
See Also