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              NodeDistanceTNode Methods | 
          
The NodeDistanceTNode generic type exposes the following members.
| Name | Description | |
|---|---|---|
| CompareTo(Object) | 
              Compares this instance to another node, returning an integer
              indicating whether this instance has a distance that is less
              than, equal to, or greater than the other node's distance.
              | |
| CompareTo(NodeDistanceTNode) | 
              Compares this instance to another node, returning an integer
              indicating whether this instance has a distance that is less
              than, equal to, or greater than the other node's distance.
              | |
| Equals(Object) | 
              Determines whether the specified Object
              is equal to this instance.
              (Overrides ValueTypeEquals(Object).) | |
| Equals(NodeDistanceTNode) | 
              Determines whether the specified NodeDistanceTNode
              is equal to this instance.
              | |
| GetHashCode | 
              Returns a hash code for this instance.
              (Overrides ValueTypeGetHashCode.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| ToString | 
            Returns a String that represents this instance.
              (Overrides ValueTypeToString.) | 
| Name | Description | |
|---|---|---|
| HasMethod | 
              Checks whether an object implements a method with the given name.
              (Defined by ExtensionMethods.) | |
| IsEqual | 
                Compares two objects for equality, performing an elementwise 
                comparison if the elements are vectors or matrices.
              (Defined by Matrix.) | |
| To(Type) | Overloaded.   
              Converts an object into another type, irrespective of whether
              the conversion can be done at compile time or not. This can be
              used to convert generic types to numeric types during runtime.
              (Defined by ExtensionMethods.) | |
| ToT | Overloaded.   
              Converts an object into another type, irrespective of whether
              the conversion can be done at compile time or not. This can be
              used to convert generic types to numeric types during runtime.
              (Defined by ExtensionMethods.) |