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HitAndMiss Class

Hit-And-Miss operator from Mathematical Morphology.
Inheritance Hierarchy
SystemObject
  Accord.Imaging.FiltersBaseUsingCopyPartialFilter
    Accord.Imaging.FiltersHitAndMiss

Namespace:  Accord.Imaging.Filters
Assembly:  Accord.Imaging (in Accord.Imaging.dll) Version: 3.8.0
Syntax
public class HitAndMiss : BaseUsingCopyPartialFilter
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The HitAndMiss type exposes the following members.

Constructors
Properties
Methods
  NameDescription
Public methodApply(Bitmap)
Apply filter to an image.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApply(BitmapData)
Apply filter to an image.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApply(UnmanagedImage)
Apply filter to an image in unmanaged memory.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApply(UnmanagedImage, UnmanagedImage)
Apply filter to an image in unmanaged memory.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(Bitmap)
Apply filter to an image.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(BitmapData)
Apply filter to an image.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(UnmanagedImage)
Apply filter to an unmanaged image.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(Bitmap, Rectangle)
Apply filter to an image or its part.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(BitmapData, Rectangle)
Apply filter to an image or its part.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodApplyInPlace(UnmanagedImage, Rectangle)
Apply filter to an unmanaged image or its part.
(Inherited from BaseUsingCopyPartialFilter.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodProcessFilter
Process the filter on the specified image.
(Overrides BaseUsingCopyPartialFilterProcessFilter(UnmanagedImage, UnmanagedImage, Rectangle).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
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Remarks

The hit-and-miss filter represents generalization of Erosion and Dilation filters by extending flexibility of structuring element and providing different modes of its work. Structuring element may contain:

  • 1 - foreground;
  • 0 - background;
  • -1 - don't care.

Filter's mode is set by Mode property. The list of modes and its documentation may be found in HitAndMissModes enumeration.

The filter accepts 8 bpp grayscale images for processing. Note: grayscale images are treated as binary with 0 value equals to black and 255 value equals to white.

Sample usage:

// define kernel to remove pixels on the right side of objects
// (pixel is removed, if there is white pixel on the left and
// black pixel on the right)
short[,] se = new short[,] {
    { -1, -1, -1 },
    {  1,  1,  0 },
    { -1, -1, -1 }
};
// create filter
HitAndMiss filter = new HitAndMiss( se, HitAndMiss.Modes.Thinning );
// apply the filter
filter.ApplyInPlace( image );

Initial image:

Result image:

See Also