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BinaryWatershed Class

Watershed filter.
Inheritance Hierarchy
SystemObject
  Accord.Imaging.FiltersBaseInPlaceFilter
    Accord.Imaging.FiltersBinaryWatershed

Namespace:  Accord.Imaging.Filters
Assembly:  Accord.Imaging (in Accord.Imaging.dll) Version: 3.8.0
Syntax
public class BinaryWatershed : BaseInPlaceFilter
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The BinaryWatershed type exposes the following members.

Constructors
  NameDescription
Public methodBinaryWatershed
Initializes a new instance of the BinaryWatershed class.
Public methodBinaryWatershed(Single)
Initializes a new instance of the BinaryWatershed class.
Public methodBinaryWatershed(DistanceTransformMethod)
Initializes a new instance of the BinaryWatershed class.
Public methodBinaryWatershed(Single, DistanceTransformMethod)
Initializes a new instance of the BinaryWatershed class.
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Properties
  NameDescription
Public propertyDistance
Gets or sets the distance method to be used in the underlying DistanceTransform.
Public propertyFormatTranslations
Format translations dictionary.
(Overrides BaseInPlaceFilterFormatTranslations.)
Public propertyMaxPoints
Gets the list of maximum points found in the image.
Public propertyTolerance
Gets or sets the tolerance. Default is 0.5f.
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Methods
  NameDescription
Public methodApply(Bitmap)
Apply filter to an image.
(Inherited from BaseInPlaceFilter.)
Public methodApply(BitmapData)
Apply filter to an image.
(Inherited from BaseInPlaceFilter.)
Public methodApply(UnmanagedImage)
Apply filter to an image in unmanaged memory.
(Inherited from BaseInPlaceFilter.)
Public methodApply(UnmanagedImage, UnmanagedImage)
Apply filter to an image in unmanaged memory.
(Inherited from BaseInPlaceFilter.)
Public methodApplyInPlace(Bitmap)
Apply filter to an image.
(Inherited from BaseInPlaceFilter.)
Public methodApplyInPlace(BitmapData)
Apply filter to an image.
(Inherited from BaseInPlaceFilter.)
Public methodApplyInPlace(UnmanagedImage)
Apply filter to an unmanaged image.
(Inherited from BaseInPlaceFilter.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodProcessFilter
Processes the filter.
(Overrides BaseInPlaceFilterProcessFilter(UnmanagedImage).)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodHasMethod
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.)
Public Extension MethodIsEqual
Compares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.)
Public Extension MethodTo(Type)Overloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
Public Extension MethodToTOverloaded.
Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.)
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Remarks

In the study of image processing, a watershed is a transformation defined on a grayscale image. The name refers metaphorically to a geological watershed, or drainage divide, which separates adjacent drainage basins. The watershed transformation treats the image it operates upon like a topographic map, with the brightness of each point representing its height, and finds the lines that run along the tops of ridges.

There are different technical definitions of a watershed. In graphs, watershed lines may be defined on the nodes, on the edges, or hybrid lines on both nodes and edges. Watersheds may also be defined in the continuous domain.[1] There are also many different algorithms to compute watersheds. Watershed algorithm is used in image processing primarily for segmentation purposes.

References:

Examples
Bitmap input = ... 

// Apply the transform
var dt = new BinaryWatershed();
Bitmap output = dt.Apply(input);

// Show results on screen
ImageBox.Show("input", input);
ImageBox.Show("output", output);

// Mark points using PointsMarker
var marker = new PointsMarker(Color.Red, 5)
{
    Points = bw.MaxPoints
};

Bitmap marked = marker.Apply(result);
ImageBox.Show("markers", marked);
See Also