FrameInfo Class |
Namespace: Accord.Audio.Formats
The FrameInfo type exposes the following members.
Name | Description | |
---|---|---|
FrameInfo |
Initializes a new instance of the FrameInfo class.
| |
FrameInfo(Int32, Int32, Int32, Int32, Int32) |
Initializes a new instance of the FrameInfo class.
|
Name | Description | |
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BitsPerSample |
Number of bits per audio sample.
| |
Channels |
Number of channels.
| |
FrameIndex |
Frame's index.
| |
SamplingRate |
Sampling rate.
| |
TotalFrames |
Total frames in the audio.
|
Name | Description | |
---|---|---|
Clone |
Creates a new object that is a copy of the current instance.
| |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
HasMethod |
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.) | |
IsEqual |
Compares two objects for equality, performing an elementwise
comparison if the elements are vectors or matrices.
(Defined by Matrix.) | |
To(Type) | Overloaded.
Converts an object into another type, irrespective of whether
the conversion can be done at compile time or not. This can be
used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) | |
ToT | Overloaded.
Converts an object into another type, irrespective of whether
the conversion can be done at compile time or not. This can be
used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) |
This is a base class, which keeps basic information about a frame sample, like its sampling rate, bits per sample, etc. Classes, which inherit from this, may define more properties describing certain audio formats.