|   | LuDecompositionF Methods | 
The LuDecompositionF type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|  | Clone | 
            Creates a new object that is a copy of the current instance.
             | 
|  | Equals | Determines whether the specified object is equal to the current object.(Inherited from Object.) | 
|  | GetHashCode | Serves as the default hash function. (Inherited from Object.) | 
|  | GetInformationMatrix | 
              Computes (Xt * X)^1 (the inverse of the covariance matrix). This
              matrix can be used to determine standard errors for the coefficients when
              solving a linear set of equations through any of the Solve(Single)
              methods.
             | 
|  | GetType | Gets the Type of the current instance.(Inherited from Object.) | 
|  | Inverse | 
              Solves a set of equation systems of type A * X = I.
             | 
|  | Reverse | 
              Reverses the decomposition, reconstructing the original matrix X.
             | 
|  | Solve(Single) | 
              Solves a set of equation systems of type A * X = B.
             | 
|  | Solve(Single) | 
              Solves a set of equation systems of type A * X = B.
             | 
|  | SolveTranspose | 
              Solves a set of equation systems of type X * A = B.
             | 
|  | ToString | Returns a string that represents the current object.(Inherited from Object.) | 
 Extension Methods
Extension Methods| Name | Description | |
|---|---|---|
|  | HasMethod | 
              Checks whether an object implements a method with the given name.
            (Defined by ExtensionMethods.) | 
|  | IsEqual | 
                Compares two objects for equality, performing an elementwise 
                comparison if the elements are vectors or matrices.
            (Defined by Matrix.) | 
|  | To(Type) | Overloaded. 
              Converts an object into another type, irrespective of whether
              the conversion can be done at compile time or not. This can be
              used to convert generic types to numeric types during runtime.
            (Defined by ExtensionMethods.) | 
|  | ToT | Overloaded. 
              Converts an object into another type, irrespective of whether
              the conversion can be done at compile time or not. This can be
              used to convert generic types to numeric types during runtime.
            (Defined by ExtensionMethods.) | 
 See Also
See Also