AudioOutputDevice Methods |
The AudioOutputDevice type exposes the following members.
Name | Description | |
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Dispose |
Performs application-defined tasks associated with
freeing, releasing, or resetting unmanaged resources.
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Dispose(Boolean) |
Releases unmanaged and - optionally - managed resources
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize |
Releases unmanaged resources and performs other cleanup operations before the
WaveFileAudioSource is reclaimed by garbage collection.
(Overrides ObjectFinalize.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Play |
Starts playing the current buffer.
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Play(Single) |
Starts playing the current buffer.
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SignalToStop |
Signals audio output to stop its work.
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Stop |
Stops playing the current buffer.
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ToString | Returns a string that represents the current object. (Inherited from Object.) | |
WaitForStop |
Wait for audio output has stopped.
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Name | Description | |
---|---|---|
HasMethod |
Checks whether an object implements a method with the given name.
(Defined by ExtensionMethods.) | |
IsEqual |
Compares two objects for equality, performing an elementwise
comparison if the elements are vectors or matrices.
(Defined by Matrix.) | |
To(Type) | Overloaded.
Converts an object into another type, irrespective of whether
the conversion can be done at compile time or not. This can be
used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) | |
ToT | Overloaded.
Converts an object into another type, irrespective of whether
the conversion can be done at compile time or not. This can be
used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) |